d7vk
- Ebuilds: 1, Testing: 1.10 Description:
d7vk is a fork of DXVK by WinterSnowfall focused on Direct3D 7 and
earlier APIs (DirectDraw / D3D2-D3D7). It implements ProcessVertices
on the CPU and ships a legacy presentation path for Direct Draw
dependent titles, fixing rendering in classic games such as Forsaken,
Resident Evil, Praetorians, and Tomb Raider: The Last Revelation.
Homepage:https://github.com/WinterSnowfall/d7vk License: ZLIB Apache-2.0 MIT
dxvk-nvapi
- Ebuilds: 1, Testing: 0.9.2 Description:
Alternative implementation of NVIDIA's NVAPI library for use with DXVK
and Wine. Enables DLSS, NVIDIA Reflex, low-latency frame generation,
ray tracing and Optical Flow API features in Windows games running
through Wine. The same component is bundled with Proton and Proton-GE;
this standalone package targets plain wine-vanilla / wine-staging
setups.
Homepage:https://github.com/jp7677/dxvk-nvapi/ License: MIT Apache-2.0