media-gfx/blender::bentoo
- Ebuilds: 1, Testing: 5.2.1 Description:
Blender, the open source software for 3D modeling, animation,
rendering, post-production, interactive creation and playback.
Homepage:https://www.blender.org License: GPL-3+ cycles? ( Apache-2.0 ) CC0-1.0
media-gfx/blender-bin::bentoo
- Ebuilds: 1, Testing: 5.2.1 Description:
Blender, the open source software for 3D modeling, animation, rendering,
post-production, interactive creation and playback -- installed from the
official upstream binary build instead of compiled from source.
This exists beside media-gfx/blender rather than replacing it. Building
Blender from source pulls in OpenVDB, OpenImageIO, OSL, Embree, USD and
a CUDA or ROCm toolchain, which is hours of compilation and a large
dependency graph; the upstream build is a single self-contained tree
under /opt with the render backends already inside it. That makes it the
practical choice for a workstation that needs Blender working today, for
a headless render node, and for anyone who needs a specific upstream
version rather than whatever the source ebuild currently tracks.
SLOT is the major.minor series, so several Blender versions coexist --
which matters because .blend files are not forward compatible and addons
routinely pin a series. The binary is installed as blender-bin-VERSION,
never as plain "blender", so it never collides with the from-source
package.
The GPU backends ship inside the tarball; the USE flags do not build
anything, they decide which vendor libraries are kept and which runtime
dependency is pulled in. With all of them off the package still works on
CPU.
Homepage:https://www.blender.org License: GPL-3+ Apache-2.0
media-gfx/openvdb::bentoo
- Ebuilds: 1, Testing: 13.0.0 Description:
Libraries from Dreamworks Animation for the efficient manipulation
of volumetric data used in big budget movies like 'Cloudy with a
Chance of Meatballs2' and 'How to Train Your Dragon 2'.
Homepage:https://www.openvdb.org License: MPL-2.0
media-gfx/pixieditor-bin::bentoo
- Ebuilds: 1, Testing: 2.1.2.4 Description:
PixiEditor is a cross-platform pixel art editor built with Avalonia UI and .NET.
It provides a comprehensive set of tools for creating and editing pixel art,
including layers, animation support, and various drawing tools optimized for
pixel-perfect artwork.
Key features:
- Multi-platform support (Linux, Windows, macOS)
- Layer-based editing
- Animation timeline and onion skinning
- Customizable brush tools
- Palette management
- Extension support via WASM
- Hardware-accelerated rendering with Vulkan/OpenGL
Homepage:https://pixieditor.net License: LGPL-3