dev-games/ode (gentoo)

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Package Information

Description:
ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection.
Homepage:
http://ode.org/
License:
|| ( LGPL-2.1+ BSD )

Versions

Version EAPI Keywords Slot
0.14-r1 7 amd64 ~arm64 x86 0/6

Metadata

Description

Maintainers

Upstream

Raw Metadata XML
<pkgmetadata>
	<maintainer type="project">
		<email>games@gentoo.org</email>
		<name>Gentoo Games Project</name>
	</maintainer>
	<longdescription>
ODE is a free, industrial quality library for simulating articulated rigid body
dynamics - for example ground vehicles, legged creatures, and moving objects in
VR environments. It is fast, flexible, robust and platform independent, with
advanced joints, contact with friction, and built-in collision detection.
	</longdescription>
	<use>
		<flag name="double-precision">more precise calculations at the expense of speed</flag>
		<flag name="gyroscopic">enable gyroscopic term (may cause instability)</flag>
	</use>
	<upstream>
		<remote-id type="sourceforge">opende</remote-id>
		<remote-id type="bitbucket">odedevs/ode</remote-id>
	</upstream>
</pkgmetadata>

Lint Warnings

USE Flags

Flag Description 0.14-r1
debug Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
doc Add extra documentation (API, Javadoc, etc). It is recommended to enable per package instead of globally
double-precision more precise calculations at the expense of speed
examples Install examples, usually source code
gyroscopic enable gyroscopic term (may cause instability)
static-libs Build static versions of dynamic libraries as well

Files

Manifest

Type File Size Versions
Unmatched Entries
Type File Size
DIST ode-0.14.tar.gz 4018146 bytes