Install this package:
emerge -a games-emulation/pcsx2
If the package is masked, you can unmask it using the autounmask tool or standard emerge options:
autounmask games-emulation/pcsx2
Or alternatively:
emerge --autounmask-write -a games-emulation/pcsx2
<pkgmetadata> <maintainer type="project"> <email>games@gentoo.org</email> <name>Gentoo Games Project</name> </maintainer> <use> <flag name="clang"> Use Clang compiler to build (the only compiler that is currently supported by upstream on Linux, do not report bugs if force-disabled) </flag> <flag name="sndio">Enable support for the <pkg>media-sound/sndio</pkg> backend</flag> </use> <upstream> <bugs-to>https://github.com/PCSX2/pcsx2/issues</bugs-to> <remote-id type="github">PCSX2/pcsx2</remote-id> </upstream> </pkgmetadata>
Manage flags for this package:
euse -i <flag> -p games-emulation/pcsx2 |
euse -E <flag> -p games-emulation/pcsx2 |
euse -D <flag> -p games-emulation/pcsx2
| Flag | Description | 9999 | 2.6.3 | 2.4.0-r1 |
|---|---|---|---|---|
| alsa | Add support for media-libs/alsa-lib (Advanced Linux Sound Architecture) | ✓ | ✓ | ✓ |
| clang | Use Clang compiler to build (the only compiler that is currently supported by upstream on Linux, do not report bugs if force-disabled) | ⊕ | ⊕ | ⊕ |
| cpu_flags_x86_sse4_1 | Enable SSE4.1 instruction support | ✓ | ✓ | ✓ |
| jack | Add support for the JACK Audio Connection Kit | ✓ | ✓ | ✓ |
| pulseaudio | Add sound server support via media-libs/libpulse (may be PulseAudio or PipeWire) | ✓ | ✓ | ✓ |
| sndio | Enable support for the <pkg>media-sound/sndio</pkg> backend | ✓ | ✓ | ✓ |
| test | Enable dependencies and/or preparations necessary to run tests (usually controlled by FEATURES=test but can be toggled independently) | ✓ | ✓ | ✓ |
| wayland | Enable dev-libs/wayland backend | ✓ | ✓ | ✓ |
| Type | File | Size | Versions |
|---|---|---|---|
| DIST | pcsx2-2.6.3.tar.gz | 29166310 bytes | 2.6.3 |
| Type | File | Size |
|---|---|---|
| DIST | pcsx2-2.4.0.tar.gz | 20096340 bytes |