Install this package:
emerge -a games-fps/crispy-doom
If the package is masked, you can unmask it using the autounmask tool or standard emerge options:
autounmask games-fps/crispy-doom
Or alternatively:
emerge --autounmask-write -a games-fps/crispy-doom
<pkgmetadata> <maintainer type="person"> <email>mgorny@gentoo.org</email> <name>Michał Górny</name> </maintainer> <longdescription lang="en"> Crispy Doom is a friendly fork of Chocolate Doom that provides a higher display resolution, removes the static limits of the Doom engine and offers further optional visual, tactical and physical enhancements while remaining entirely config file, savegame, netplay and demo compatible with the original. </longdescription> <use> <flag name="fluidsynth">Use <pkg>media-sound/fluidsynth</pkg> for MIDI support</flag> <flag name="midi">Basic support for MIDI files</flag> <flag name="truecolor">Enable true-color rendering (experimental)</flag> </use> <upstream> <doc lang="en">https://github.com/fabiangreffrath/crispy-doom</doc> <bugs-to>https://github.com/fabiangreffrath/crispy-doom/issues</bugs-to> <remote-id type="github">fabiangreffrath/crispy-doom</remote-id> </upstream> </pkgmetadata>
Manage flags for this package:
euse -i <flag> -p games-fps/crispy-doom |
euse -E <flag> -p games-fps/crispy-doom |
euse -D <flag> -p games-fps/crispy-doom
| Flag | Description | 9999 | 7.1 |
|---|---|---|---|
| fluidsynth | Use <pkg>media-sound/fluidsynth</pkg> for MIDI support | ✓ | ✓ |
| libsamplerate | Build with support for converting sample rates using libsamplerate | ✓ | ✓ |
| midi | Basic support for MIDI files | ⊕ | ⊕ |
| png | Add support for libpng (PNG images) | ✓ | ✓ |
| truecolor | Enable true-color rendering (experimental) | ✓ | ✓ |
| vorbis | Add support for the OggVorbis audio codec | ✓ | ✓ |
| zlib | Add support for zlib compression | ✓ | ✓ |
| Type | File | Size | Versions |
|---|---|---|---|
| DIST | crispy-doom-7.1.tar.gz | 2609031 bytes | 7.1 |
| Type | File | Size |
|---|