| Package | Local Description (use.local.desc) | Metadata Description (metadata.xml) |
|---|---|---|
| dev-games/godot | Use double-precision floats (default: single-precision) | Use double-precision floats (default: single-precision) |
| dev-games/ode | more precise calculations at the expense of speed | more precise calculations at the expense of speed |
| games-sports/xmoto | more precise calculations at the expense of speed | more precise calculations at the expense of speed |
| media-libs/aubio | Compile in double precision mode. | Compile in double precision mode. |
| media-sound/csound | Use double-precision floating point for audio samples | Use double-precision floating point for audio samples |
| sci-biology/fasttree | use double precision instead of single-precision floating point (2x memroy required) | use double precision instead of single-precision floating point (2x memroy required) |
| sci-chemistry/gromacs | More precise calculations at the expense of speed | More precise calculations at the expense of speed |
| sci-libs/metis | Use double- rather than single-precision floating-point representation | Use double- rather than single-precision floating-point representation |
| sci-physics/bullet | Build libraries in double precision | Build libraries in double precision |