USE Flag: double-precision

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Local and Metadata Descriptions

Metadata Descriptions (metadata.xml)

Local Descriptions (use.local.desc)

Packages Using This Flag

Package Local Description (use.local.desc) Metadata Description (metadata.xml)
dev-games/godot Use double-precision floats (default: single-precision) Use double-precision floats (default: single-precision)
dev-games/ode more precise calculations at the expense of speed more precise calculations at the expense of speed
games-sports/xmoto more precise calculations at the expense of speed more precise calculations at the expense of speed
media-libs/aubio Compile in double precision mode. Compile in double precision mode.
media-sound/csound Use double-precision floating point for audio samples Use double-precision floating point for audio samples
sci-biology/fasttree use double precision instead of single-precision floating point (2x memroy required) use double precision instead of single-precision floating point (2x memroy required)
sci-chemistry/gromacs More precise calculations at the expense of speed More precise calculations at the expense of speed
sci-libs/metis Use double- rather than single-precision floating-point representation Use double- rather than single-precision floating-point representation
sci-physics/bullet Build libraries in double precision Build libraries in double precision