dev-util/DirectXShaderCompiler (gogooverlay)

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Package Information

Description:
The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
Homepage:
https://github.com/microsoft/DirectXShaderCompiler
License:
Apache-2.0-with-LLVM-exceptions UoI-NCSA BSD public-domain rc

Versions

Version EAPI Keywords Slot
1.8.2407 8 ~amd64 ~x86 0

Metadata

Description

Maintainers

Upstream

Raw Metadata XML
<pkgmetadata>
	<maintainer type="person">
		<email>denis7774@gmail.com</email>
		<name>Denis Reva</name>
		<description>rarogcmex</description>
	</maintainer>
	<longdescription lang="en">
		The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
	</longdescription>
	<upstream>
		<remote-id type="github">microsoft/DirectXShaderCompiler</remote-id>
	</upstream>
</pkgmetadata>

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Manifest

Type File Size Versions
DIST DirectXShaderCompiler-1.8.2407.tar.gz 24397154 bytes 1.8.2407
DIST DirectXShaderCompiler-directxheaders-980971e835876dc0cde415e8f9bc646e64667bf7.tar.gz 326310 bytes 1.8.2407
DIST DirectXShaderCompiler-headers-2acb319af38d43be3ea76bfabf3998e5281d8d12.tar.gz 522013 bytes 1.8.2407
DIST DirectXShaderCompiler-tools-0cfe9e7219148716dfd30b37f4d21753f098707a.tar.gz 3173510 bytes 1.8.2407
Unmatched Entries
Type File Size