Raw Metadata XML
<pkgmetadata>
<maintainer type="person">
<email>neotrax70@gmail.com</email>
<name>NoBodyZ</name>
</maintainer>
<longdescription lang="en">
Quake3e is a modern, actively maintained engine for Quake III Arena
based on the original id Tech 3 GPL source. It adds a Vulkan renderer
alongside a reworked OpenGL one, high and uncapped framerates with
correct frame timing, native widescreen/ultrawide support, improved
networking, an integrated anti-cheat, and many quality-of-life fixes.
It is fully compatible with the standard mods (CPMA, OSP, DeFRaG,
Rocket Arena 3, Urban Terror, etc.). Renderers are loaded dynamically
and selectable at runtime via the cl_renderer cvar.
</longdescription>
<longdescription lang="fr">
Quake3e est un moteur moderne et activement maintenu pour Quake III
Arena, base sur les sources GPL d'id Tech 3. Il ajoute un renderer
Vulkan a cote d'un renderer OpenGL retravaille, des framerates eleves
et non plafonnes avec un frame timing correct, un support natif du
widescreen/ultrawide, un reseau ameliore, un anti-triche integre et de
nombreuses corrections. Il est entierement compatible avec les mods
habituels (CPMA, OSP, DeFRaG, Rocket Arena 3, Urban Terror, etc.).
Les renderers sont charges dynamiquement et selectionnables a chaud
via le cvar cl_renderer.
</longdescription>
<use>
<flag name="client">Build the graphical game client</flag>
<flag name="dedicated">Build the headless dedicated server (quake3e.ded)</flag>
<flag name="vulkan">Build the Vulkan renderer and make it the default (recommended)</flag>
<flag name="opengl">Build the OpenGL (GL1/GL2) renderer</flag>
<flag name="curl">Enable asynchronous HTTP/FTP map and pk3 downloads via cURL</flag>
<flag name="vorbis">Enable Ogg/Vorbis music playback using system libogg/libvorbis</flag>
</use>
<upstream>
<bugs-to>https://github.com/ec-/Quake3e/issues</bugs-to>
<remote-id type="github">ec-/Quake3e</remote-id>
</upstream>
</pkgmetadata>