draco
- Ebuilds: 2, Testing: 1.5.6 Description:
Library for compressing and decompressing 3D geometric meshes and point clouds.
It is intended to improve the storage and transmission of 3D graphics.
Homepage:https://google.github.io/draco/ License: Apache-2.0
osg2vsg
- Ebuilds: 1
Description:
Small utility library and utilities to convert OpenSceneGraph images and 3D
moduls into VSG/Vulkan equivalents and provide integration between OpenSceneGraph/
OpenGL and VulkanSceneGraph/Vulkan.
Homepage:https://github.com/vsg-dev/osg2vsg/
vsg
- Ebuilds: 2, Testing: 9999 Description:
A modern, cross platform, high performance scene graph library, built
upon Vulkan graphics/compute API.
Homepage:https://www.vulkanscenegraph.org/
vsgFramework
- Ebuilds: 1
Description:
Meta package to pull in all VulkanSceneGraph related packages.
The package does not use the FetchContent mechanism, but pulls
in all dependent libraries.
Homepage:https://github.com/vsg-dev/vsgFramework
vsgQt
- Ebuilds: 1
Description:
Open Source, cross platform C++ library providing integration of
VulkanSceneGraph with Qt windowing.
Homepage:https://github.com/vsg-dev/vsgQt/
vsgXchange
- Ebuilds: 1
Description:
Utility library for converting data and materials to and from
VulkanSceneGraph.
The package can directly read a range of shader and image formats.
Homepage:https://github.com/vsg-dev/vsgXchange/