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# Copyright 1999-2023 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
# FIXME:
# * will we be able to add javascript support through emscripten library?
# This library seems to be highly unfriendly to be installed system wide!
# * add USD (Pixar's Universal Scene Description) support, see
# https://github.com/PixarAnimationStudios/USD
# * add support for Unity(3D) and Maya plugins?
# Notes:
# - We don't add USE flags for ccache and distcc, because the library builds
# in minimal time (a few seconds)
EAPI=8
inherit cmake
DESCRIPTION="Library for compressing and decompressing 3D geometric objects"
HOMEPAGE="https://google.github.io/draco/"
SRC_URI="https://github.com/google/draco/archive/refs/tags/${PV}.tar.gz -> ${P}.tar.gz"
LICENSE="Apache-2.0"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="+compat cpu_flags_x86_sse4_1 +gltf"
# Testing needs the dev-cpp/gtest source code to be available in a
# side-directory of the draco sources, therefore we restrict test for now.
RESTRICT="test"
DOCS=( AUTHORS README.md )
src_configure() {
local mycmakeargs=(
# currently only used for javascript/emscripten build
# -DDRACO_ANIMATION_ENCODING=OFF # default
-DDRACO_BACKWARDS_COMPATIBILITY=$(usex compat)
# currently only used for javascript/emscripten build and by default
# set to on with C/C++ build
# -DDRACO_DECODER_ATTRIBUTE_DEDUPLICATION=ON
-DDRACO_ENABLE_SSE4_1=$(usex cpu_flags_x86_sse4_1)
-DDRACO_GLTF_BITSTREAM=$(usex gltf)
# -DDRACO_MAYA_PLUGIN=OFF # default
# -DDRACO_MESH_COMPRESSION=ON # default
# -DDRACO_POINT_CLOUD_COMPRESSION=ON # default
# -DDRACO_PREDICTIVE_EDGEBREAKER=ON # default
# -DDRACO_STANDARD_EDGEBREAKER=ON # default
# -DDRACO_TESTS=OFF
# -DDRACO_UNITY_PLUGIN=OFF # default (FIXME?)
# -DDRACO_USD_PLUGIN=OFF # default
-DDRACO_VERBOSE=1 # used for debugging the ebuild
# -DEMSCRIPTEN=OFF # explicitly forbid this
)
cmake_src_configure
}