🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Official repo for paper “Structured 3D Latents for Scalable and Versatile 3D Generation” (CVPR'25 Spotlight).
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
[CVPR 2025] MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
SW and HW accelerated GPU driver for Windows 9x Virtual Machines