The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
PixiEditor is a Universal Editor for all your 2D needs
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
A level editor for classic Tomb Raider engines and custom engines such as Tomb Engine, TRX and TRNG
Legends of Future Past, the classic commercial MUD form the 1990’s
Go runtime for Dreamcast using gccgo and KOS